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TouchDesigner: Perspective Tracking

I began this projecting thinking I had a huge challenge on my hands. I wanted to be able to move through a room looking at the visuals on my screen (eventually projection) and actually have the parallax change based on my position. Basically, I wanted a real-time animation shift based on my perspective in a room.

 

Turns out, all I had to do was attach the x, y, z coordinates from the head of my Kinect skeleton to the x, y, z position of the camera in my 3D Touch scene and it pretty much worked itself out.

 

The TouchDesigner tox file is linked below.

 

 

Kinect Perspective Tracking .tox

 

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