TouchDesigner: Perspective Tracking
I began this projecting thinking I had a huge challenge on my hands. I wanted to be able to move through a room looking at the visuals on my screen (eventually projection) and actually have the parallax change based on my position. Basically, I wanted a real-time animation shift based on my perspective in a room.
Turns out, all I had to do was attach the x, y, z coordinates from the head of my Kinect skeleton to the x, y, z position of the camera in my 3D Touch scene and it pretty much worked itself out.
The TouchDesigner tox file is linked below.
Kinect Perspective Tracking .tox